The Impact of Online Gaming on Social Skills among Fourth-Grade Students in a Semi-Urban Indonesian School. Sinthop: Media Kajian Pendidikan, Agama, Sosial dan Budaya, [S. l.], v. 4, n. 1, p. 27–34, 2025. DOI: 10.69548/sinthop.v4.i1.22.27-34. Disponível em: https://journal.sinthop.org/ojs/article/view/22. Acesso em: 5 feb. 2026.